M3TAL INV4D3RS

Space invaders with a run-and-gun soul. Endless waves that only get meaner, weapon drops, a tank, a boss every fifth wave, and one world high-score board.

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The classic invader block marches side to side and closer every time it hits the edge, but this time you’re a commando behind sandbags. There’s chunky pixel art, big explosions, and an announcer who shouts the name of every gun you pick up.

One stage that never ends. Each wave is faster and fires more, and new enemies keep joining: rebel soldiers, mini UFOs, crabs, mummies whose breath turns you into a mummy, riot shields, jetpack divers, and green blobs that split in two.

Free the prisoners. POWs drift across the top on balloons. Shoot one loose and he salutes and drops a crate:

  • H heavy machine gun, R homing rockets, F flame shot, S shotgun, L laser
  • G five more bombs
  • T the M3TAL SLUG tank, which takes three hits before you bail out

Bosses every fifth wave. H41RBUST3R R1B3RTS carpet-bombs the sand, RUGN4M3 locks a beam onto you, and B1G SH13E fires homing missiles you can shoot down. They come back tougher each round. Knock off their guns for bonus points.

Fight for the board. Chain kills for a score multiplier up to x5, and clear waves fast for a speed bonus. You get an extra life every 20,000 points. When you fall, your score goes straight onto the world top 50 under an auto-made callsign, which you can change.

Phone held sideways: drag the left side to move. Fire is automatic, and BOMB sits on the right. PC: arrows or A/D, Space to fire, K for a bomb, P to pause.

A free fan tribute, not affiliated with SNK. All art and sound are original.